![]() I'd guess I can be entering chapter 5 by ~1:05.Įdit3: Chapter 3 routing is complete. I might do some test runs of ch1-4 at some point this week to see where my time is at. There are still some minor things here and there I'm not happy with, but they're pretty much done. That being said, the first 4 chapters are now "routed" for 100%. It only takes ~2.5 seconds to change weapons once, so I may review chapter 1 and consider switching more there. The weapon switches are WAY faster as a result, and way more consistent. The other big "find" is that you can exit the menu with esc instead of confirm. I need frog bomb for 4-1 though, so I may just go for it. There is also a frog bomb strat that is 0.4-0.5s faster than using the intended solution, but it is significantly harder. There's one boomerang throw in finale-1 that isn't in this video (found it while reviewing the video), but it's not a big deal. ![]() I'm pretty happy with how this turned out. That solves the issue of needing the frog bomb. There's a gem by the rock in 5-2 that I was trying to skip. You carry your horizontal momentum with this attack without losing height, so with really clever spacing you can hover just above the teleporter. I can just use a really precise air overhead swat (jump + attack). Thanks for the idea!Įdit: Just had a completely crazy idea and it turns out that it works! In 2-E1, I don't need to use the paper airplane to skip that teleporter puzzle. I want to hammer out a chapter 3 route first, so the first 4 chapters are finished, but I'll probably fool around with 5-1 and 5-2 some more soon. I might have to do some more testing on those levels. Punching the cat isn't time consuming, but waiting for darts is no good. I'm going to lose a TON of time on this chapter during attempts. I am tired of playing this chapter though, so I just stuck with this video. I wrote a TON of stuff in the youtube description but can obviously elaborate more if there are questions/concerns/suggestions.Įdit: If you don't read the description and are just glancing at the final time or something, take note that I died on the last few jumps of the 2nd finale and lost like 40 seconds. They're all ridiculously random, and if you play on insane mode that means you can lose like 50 seconds pretty quickly just from chance. I cannot stress enough how horrible the levels are. That is the worst chapter is the entire game. In other news, I finished routing chapter 2 and I'm glad. Boomerang can't get it and sometimes the buzzsaw cycles/dart placement really make it difficult and time consuming that get that rock. The main thing is that frog bomb can be used to get the yarn without creating the bridge with the rock in 5-2. It is slower and more dangerous than frog iirc. Sorry, rheno! Yea, you can use a mid-air energy ball boost off like.the inside of a ceiling block to get across those gaps.
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